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Village Rails - A Game of Locomotives and Local Motives (Game): Matthew Dunstan, Brett Gilbert Village Rails - A Game of Locomotives and Local Motives (Game)
Matthew Dunstan, Brett Gilbert; Illustrated by Joanna Rosa
R437 Discovery Miles 4 370 Ships in 12 - 17 working days

A 2-4 player card game of trains, tracks, and tricky decisions designed by the award-winning design duo Brett J. Gilbert and Matthew Dunstan. In the sleepy English countryside, life continues undisturbed as it has for centuries. It is up to you to travel to every corner of this land, bearing the promise of modernisation, accommodating the oddly specific demands of the locals, and ushering in the age of steam. In Village Rails, you will be criss-crossing the fields of England with railway lines, connecting villages together, and navigating the complex and ever-changing demands of rural communities. Connect stations and farmsteads to your local network while placing your railway signals and sidings ever so carefully. Meet the exacting standards of cantankerous locals planning strangely specific trips, and weigh their demands against your limited funding. There is much to balance in this tricky tableau-building card game of locomotives and local motives. Players: 2-4 Playing Time: 45 mins Age: 14+ Contents: 122 mini cards, 50+ tokens, 4 scoring dials

Village Green - A Game of Pretty Gardens and Petty Grudges (Game): Peer Sylvester Village Green - A Game of Pretty Gardens and Petty Grudges (Game)
Peer Sylvester; Illustrated by Joanna Rosa
R384 Discovery Miles 3 840 Ships in 12 - 17 working days

It's the first day of spring, and there's only one thing on everyone's mind - the Village Green of the Year competition! In just a few months, the judges of this prestigious contest will be visiting, and the village council have finally put you in charge of the preparations. With your newfound authority, you can show those snobs from Lower Aynesmore just what a properly orchestrated floral arrangement looks like! In Village Green you are rival gardeners, tasked by your respective communities with arranging flowers, planting trees, commissioning statues, and building ponds. You must place each element carefully - time is tight and the stakes couldn't be higher! Split your days between acquiring and installing new features for your green and nominating it for one of the competition's many awards. Will your village green become the local laughing stock, or make the neighbouring villages green with envy? Players: 1-5 Playing Time: 30 minutes Ages: 14+ Contents: 96 cards

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